技术背景
我们在对接GB28181设备接入模块的时候,遇到这样的技术诉求,好多开发者期望能提供编码后(H.264/H.265、AAC/PCMA)数据对接,确保外部采集设备,比如无人机类似回调过来的数据,直接通过模块,对接到GB28181平台侧,此外,还期望不支持或者内网没有外部网络权限的RTSP设备,也能间接接入到国标平台。
技术实现
编码后音视频数据
本文以Android平台为例,基于上述诉求,我们设计的接口如下,简单来说,GB28181交互流程不变,只要提供数据接入接口即可:
/*** 设置编码后视频数据(H.264)** @param codec_id, H.264对应 1** @param data 编码后的video数据** @param size data length** @param is_key_frame 是否I帧, if with key frame, please set 1, otherwise, set 0.** @param timestamp video timestamp** @param pts Presentation Time Stamp, 显示时间戳** @return {0} if successful*/public native int SmartPublisherPostVideoEncodedData(long handle, int codec_id, ByteBuffer data, int size, int is_key_frame, long timestamp, long pts);/*** 设置编码后视频数据(H.264)** @param codec_id, H.264对应 1** @param data 编码后的video数据**@param offset data的偏移** @param size data length** @param is_key_frame 是否I帧, if with key frame, please set 1, otherwise, set 0.** @param timestamp video timestamp** @param pts Presentation Time Stamp, 显示时间戳** @return {0} if successful*/public native int SmartPublisherPostVideoEncodedDataV2(long handle, int codec_id,ByteBuffer data, int offset, int size,int is_key_frame, long timestamp, long pts,byte[] sps, int sps_len,byte[] pps, int pps_len);/*** 设置编码后视频数据(H.264),如需录制编码后的数据,用此接口,且设置实际宽高** @param codec_id, H.264对应 1** @param data 编码后的video数据**@param offset data的偏移** @param size data length** @param is_key_frame 是否I帧, if with key frame, please set 1, otherwise, set 0.** @param timestamp video timestamp** @param pts Presentation Time Stamp, 显示时间戳** @param width, height: 编码后视频宽高** @return {0} if successful*/public native int SmartPublisherPostVideoEncodedDataV3(long handle, int codec_id,ByteBuffer data, int offset, int size,int is_key_frame, long timestamp, long pts,byte[] sps, int sps_len,byte[] pps, int pps_len,int width, int height);/*** 设置音频数据(AAC/PCMA/PCMU/SPEEX)** @param codec_id:** NT_MEDIA_CODEC_ID_AUDIO_BASE = 0x10000,* NT_MEDIA_CODEC_ID_PCMA = NT_MEDIA_CODEC_ID_AUDIO_BASE,* NT_MEDIA_CODEC_ID_PCMU,* NT_MEDIA_CODEC_ID_AAC,* NT_MEDIA_CODEC_ID_SPEEX,* NT_MEDIA_CODEC_ID_SPEEX_NB,* NT_MEDIA_CODEC_ID_SPEEX_WB,* NT_MEDIA_CODEC_ID_SPEEX_UWB,** @param data audio数据** @param size data length** @param is_key_frame 是否I帧, if with key frame, please set 1, otherwise, set 0, audio忽略** @param timestamp video timestamp** @param parameter_info 用于AAC special config信息填充** @param parameter_info_size parameter info size** @return {0} if successful*/public native int SmartPublisherPostAudioEncodedData(long handle, int codec_id, ByteBuffer data, int size, int is_key_frame, long timestamp,ByteBuffer parameter_info, int parameter_info_size);/*** 设置音频数据(AAC/PCMA/PCMU/SPEEX)** @param codec_id:** NT_MEDIA_CODEC_ID_AUDIO_BASE = 0x10000,* NT_MEDIA_CODEC_ID_PCMA = NT_MEDIA_CODEC_ID_AUDIO_BASE,* NT_MEDIA_CODEC_ID_PCMU,* NT_MEDIA_CODEC_ID_AAC,* NT_MEDIA_CODEC_ID_SPEEX,* NT_MEDIA_CODEC_ID_SPEEX_NB,* NT_MEDIA_CODEC_ID_SPEEX_WB,* NT_MEDIA_CODEC_ID_SPEEX_UWB,** @param data audio数据** @param offset data的偏移** @param size data length** @param is_key_frame 是否I帧, if with key frame, please set 1, otherwise, set 0, audio忽略** @param timestamp video timestamp** @param parameter_info 用于AAC special config信息填充** @param parameter_info_size parameter info size** @return {0} if successful*/public native int SmartPublisherPostAudioEncodedDataV2(long handle, int codec_id,ByteBuffer data, int offset, int size,int is_key_frame, long timestamp,byte[] parameter_info, int parameter_info_size);/*** 设置音频数据(AAC/PCMA/PCMU/SPEEX)** @param codec_id:** NT_MEDIA_CODEC_ID_AUDIO_BASE = 0x10000,* NT_MEDIA_CODEC_ID_PCMA = NT_MEDIA_CODEC_ID_AUDIO_BASE,* NT_MEDIA_CODEC_ID_PCMU,* NT_MEDIA_CODEC_ID_AAC,* NT_MEDIA_CODEC_ID_SPEEX,* NT_MEDIA_CODEC_ID_SPEEX_NB,* NT_MEDIA_CODEC_ID_SPEEX_WB,* NT_MEDIA_CODEC_ID_SPEEX_UWB,** @param data audio数据** @param offset data的偏移** @param size data length** @param is_key_frame 是否I帧, if with key frame, please set 1, otherwise, set 0, audio忽略** @param timestamp video timestamp** @param parameter_info 用于AAC special config信息填充** @param parameter_info_size parameter info size** @param sample_rate 采样率,如果需要录像的话必须传正确的值**@param channels 通道数, 如果需要录像的话必须传正确的值, 一般是1或者2** @return {0} if successful*/public native int SmartPublisherPostAudioEncodedDataV3(long handle, int codec_id,ByteBuffer data, int offset, int size,int is_key_frame, long timestamp,byte[] parameter_info, int parameter_info_size,int sample_rate, int channels);
拉取RTSP流接入到GB28181平台
简单那来说,把摄像机的RTSP流数据拉下来,然后回调编码后的数据到上层,上层根据GB28181数据格式要求,实现PS打包,然后通过对接GB28181平台信令和数据交互,国标平台侧需要预览的时候,信令交互后,拉RTSP即可。
如何拉流:
private boolean StartPull(){if ( isPulling )return false;if (!OpenPullHandle())return false;libPlayer.SmartPlayerSetAudioDataCallback(playerHandle, new PlayerAudioDataCallback());libPlayer.SmartPlayerSetVideoDataCallback(playerHandle, new PlayerVideoDataCallback());int is_pull_trans_code = 1;libPlayer.SmartPlayerSetPullStreamAudioTranscodeAAC(playerHandle, is_pull_trans_code);int startRet = libPlayer.SmartPlayerStartPullStream(playerHandle);if (startRet != 0) {Log.e(TAG, "Failed to start pull stream!");if(!isPlaying && !isRecording && isPushing && !isRTSPPublisherRunning){libPlayer.SmartPlayerClose(playerHandle);playerHandle = 0;}return false;}isPulling = true;return true;}private void StopPull(){if ( !isPulling )return;libPlayer.SmartPlayerStopPullStream(playerHandle);if ( !isPlaying && !isRecording && !isPushing && !isRTSPPublisherRunning){libPlayer.SmartPlayerClose(playerHandle);playerHandle = 0;}isPulling = false;}
拉到的音视频数据,投递到GB28181接入模块:
class PlayerAudioDataCallback implements NTAudioDataCallback{private int audio_buffer_size = 0;private int param_info_size = 0;private ByteBuffer audio_buffer_ = null;private ByteBuffer parameter_info_ = null;@Overridepublic ByteBuffer getAudioByteBuffer(int size){//Log.i("getAudioByteBuffer", "size: " + size);if( size < 1 ){return null;}if ( size <= audio_buffer_size && audio_buffer_ != null ){return audio_buffer_;}audio_buffer_size = size + 512;audio_buffer_size = (audio_buffer_size+0xf) & (~0xf);audio_buffer_ = ByteBuffer.allocateDirect(audio_buffer_size);// Log.i("getAudioByteBuffer", "size: " + size + " buffer_size:" + audio_buffer_size);return audio_buffer_;}@Overridepublic ByteBuffer getAudioParameterInfo(int size){//Log.i("getAudioParameterInfo", "size: " + size);if(size < 1){return null;}if ( size <= param_info_size && parameter_info_ != null ){return parameter_info_;}param_info_size = size + 32;param_info_size = (param_info_size+0xf) & (~0xf);parameter_info_ = ByteBuffer.allocateDirect(param_info_size);//Log.i("getAudioParameterInfo", "size: " + size + " buffer_size:" + param_info_size);return parameter_info_;}public void onAudioDataCallback(int ret, int audio_codec_id, int sample_size, int is_key_frame, long timestamp, int sample_rate, int channel, int parameter_info_size, long reserve){if ( audio_buffer_ == null)return;audio_buffer_.rewind();if ( ret == 0 && (isPushing || isRTSPPublisherRunning || isGB28181StreamRunning)) {libPublisher.SmartPublisherPostAudioEncodedData(publisherHandle, audio_codec_id, audio_buffer_, sample_size, is_key_frame, timestamp, parameter_info_, parameter_info_size);}}}class PlayerVideoDataCallback implements NTVideoDataCallback{private int video_buffer_size = 0;private ByteBuffer video_buffer_ = null;@Overridepublic ByteBuffer getVideoByteBuffer(int size){if( size < 1 ){return null;}if ( size <= video_buffer_size && video_buffer_ != null ){return video_buffer_;}video_buffer_size = size + 1024;video_buffer_size = (video_buffer_size+0xf) & (~0xf);video_buffer_ = ByteBuffer.allocateDirect(video_buffer_size);return video_buffer_;}public void onVideoDataCallback(int ret, int video_codec_id, int sample_size, int is_key_frame, long timestamp, int width, int height, long presentation_timestamp){if ( video_buffer_ == null)return;video_buffer_.rewind();if ( ret == 0 && (isPushing || isRTSPPublisherRunning || isGB28181StreamRunning) ) {libPublisher.SmartPublisherPostVideoEncodedData(publisherHandle, video_codec_id, video_buffer_, sample_size, is_key_frame, timestamp, presentation_timestamp);}}}
如何预览播放外部音视频数据?
除了想把编码后的音视频数据转至GB28181外,有些场景下,还需要本地预览甚至对数据做二次处理(视频分析、实时水印字符叠加等,然后二次编码),基于这样的场景诉求,我们实现了Android平台外部编码数据实时预览播放模块。
外部(H.264/H.265)投递接口设计如下:
// SmartPlayerJniV2.java// Author: daniusdk.com/*** 投递视频包给外部Live Source** @param codec_id: 编码id, 当前仅支持H264和H265, 1:H264, 2:H265** @param packet: 视频数据, ByteBuffer必须是DirectBuffer, 包格式请参考H264/H265 Annex B Byte stream format, 例如:* 0x00000001 nal_unit 0x00000001 ...* H264 IDR: 0x00000001 sps 0x00000001 pps 0x00000001 IDR_nal_unit .... 或 0x00000001 IDR_nal_unit ....* H265 IDR: 0x00000001 vps 0x00000001 sps 0x00000001 pps 0x00000001 IDR_nal_unit .... 或 0x00000001 IDR_nal_unit ....** @param offset: 偏移量* @param size: packet size* @param timestamp_ms: 时间戳, 单位毫秒* @param is_timestamp_discontinuity: 是否时间戳间断,0:未间断,1:间断* @param is_key: 是否是关键帧, 0:非关键帧, 1:关键帧* @param extra_data: 可选参数,可传null, 对于H264关键帧包, 如果packet不含sps和pps, 可传0x00000001 sps 0x00000001 pps* ,对于H265关键帧包, 如果packet不含vps,sps和pps, 可传0x00000001 vps 0x00000001 sps 0x00000001 pps* @param extra_data_size: extra_data size* @param width: 图像宽, 可传0* @param height: 图像高, 可传0** @return {0} if successful*/public native int PostVideoPacketByteBuffer(long handle, int codec_id,java.nio.ByteBuffer packet, int offset, int size, long timestamp_ms, int is_timestamp_discontinuity, int is_key,byte[] extra_data, int extra_data_size, int width, int height);/** 请参考 PostVideoPacketByteBuffer说明*/public native int PostVideoPacketByteArray(long handle, int codec_id,byte[] packet, int offset, int size, long timestamp_ms, int is_timestamp_discontinuity, int is_key,byte[] extra_data, int extra_data_size, int width, int height);
PostVideoPacketByteBuffer()和PostVideoPacketByteArray()接口设计基本类似,唯一的区别在于,一个数据类型是ByteBuffer,一个是byte数组。
其中codec_id,系编码id,目前仅支持H.264和H.265类型。
packet视频数据,需要注意的是,ByteBuffer必须是DirectBuffer, 包格式请参考H264/H265 Annex B Byte stream format, 例如:
0x00000001 nal_unit 0x00000001 ...
H264 IDR: 0x00000001 sps 0x00000001 pps 0x00000001 IDR_nal_unit .... 或 0x00000001 IDR_nal_unit ....
H265 IDR: 0x00000001 vps 0x00000001 sps 0x00000001 pps 0x00000001 IDR_nal_unit .... 或 0x00000001 IDR_nal_unit ....
extra_data: 可选参数,可传null, 对于H264关键帧包,如果packet不含sps和pps,可传0x00000001 sps 0x00000001 pps,对于H265关键帧包,如果packet不含vps,sps和pps, 可传0x00000001 vps 0x00000001 sps 0x00000001 pps
音频(AAC/PCMA/PCMU)投递接口设计如下:
/*** 投递音频包给外部Live source, 注意ByteBuffer对象必须是DirectBuffer** @param handle: return value from SmartPlayerOpen()** @param codec_id: 编码id, 当前支持PCMA、PCMU和AAC, 65536:PCMA, 65537:PCMU, 65538:AAC* @param packet: 音频数据* @param offset:packet偏移量* @param size: packet size* @param pts_ms: 时间戳, 单位毫秒* @param is_pts_discontinuity: 是否时间戳间断,false:未间断,true:间断* @param extra_data: 如果是AAC的话,需要传 Audio Specific Configuration* @param extra_data_offset: extra_data 偏移量* @param extra_data_size: extra_data size* @param sample_rate: 采样率* @param channels: 通道数** @return {0} if successful*/public native int PostAudioPacket(long handle, int codec_id,java.nio.ByteBuffer packet, int offset, int size, long pts_ms, boolean is_pts_discontinuity,java.nio.ByteBuffer extra_data, int extra_data_offset, int extra_data_size, int sample_rate, int channels);/** 投递音频包给外部Live source, byte数组版本, 具体请参考PostAudioPacket** @param is_pts_discontinuity: 是否时间戳间断,0:未间断,1:间断* @return {0} if successful*/public native int PostAudioPacketByteArray(long handle, int codec_id,byte[] packet, int offset, int size, long pts_ms, int is_pts_discontinuity,byte[] extra_data, int extra_data_size, int sample_rate, int channels);
总结
通过以上描述,大家可以看到,GB/T 28181音视频数据源接入,无论是编码前还是编码后数据,或外部RTSP流数据,包括数据预览,如果有技术积累的话,实现起来也没那么麻烦,感兴趣的开发者,可以尝试看。