最近在工作项目中,遇到一个需求:
1.使用QLabel显示一张图片;
2.当点击这个QLabel时,需要全屏显示;但不能改变原来的尺寸;
3.当点击放大后的QLabel时,恢复原有大小.
于是乎,就有了本篇博客,介绍如何实现这样的功能.
一、演示效果
在一个水平布局中,添加两个Lable用于显示图片,两张图片的尺寸不一样;
当点击图片时,全屏显示当前图片,再次点击时,恢复;
二、编码过程
1.自定义类继承自QLabel
实现功能,是的Label拥有鼠标点击触发信号功能
labelclicked.h
#ifndef LABEL_CLICKED_H
#define LABEL_CLICKED_H#include <QLabel>
#include <QMouseEvent>class LabelClicked : public QLabel {Q_OBJECT
public:explicit LabelClicked(QWidget *parent = nullptr);~LabelClicked() override;/*** @brief 将参数内容转换为QPixmap保存,后通过点击信号发射出去* @param byte 图片字节数据*/void setImageByteData(QByteArray byte);/*** @brief 将参数内容转换为QPixmap保存,后通过点击信息发射出去* @param image 图片*/void setImage(QImage image);signals:/// 鼠标左键单击信号void SignalLabelClicked();/// 鼠标左键单击信号,参数是设置保存的图片void SignalLabelImageClicked(const QPixmap &pixmap);protected:void mousePressEvent(QMouseEvent *event) override;void mouseReleaseEvent(QMouseEvent *event) override;private:QPixmap m_pixmap; /// 保存图片,图片被点击时通过信号发送出去
};#endif // LABEL_CLICKED_H
labelclicked.cpp
#include "labelclicked.h"#include <QToolTip>
#include <QPainter>LabelClicked::LabelClicked(QWidget *parent) : QLabel(parent)
{}LabelClicked::~LabelClicked()
{}void LabelClicked::setImageByteData(QByteArray byte)
{QImage image;if (image.loadFromData(byte)) {this->m_pixmap = QPixmap::fromImage(image);} else {this->m_pixmap = QPixmap();}
}void LabelClicked::setImage(QImage image)
{this->m_pixmap = QPixmap::fromImage(image);update();
}void LabelClicked::mousePressEvent(QMouseEvent *event)
{if (Qt::LeftButton == event->button()) {// 发射点击信号emit SignalLabelImageClicked(this->m_pixmap);}QLabel::mousePressEvent(event);
}void LabelClicked::mouseReleaseEvent(QMouseEvent *event)
{if (Qt::LeftButton == event->button()) {emit SignalLabelClicked();}QLabel::mouseReleaseEvent(event);
}
2.布局
在主页面中,拖一个水平布局出来,方便添加Lable部件展示图片
3.编码
1) 定义两个Label,并添加到布局中
使用自定义的 LabelClicked 创建
LabelClicked *pLabelImage1 = new LabelClicked(this);
LabelClicked *pLabelImage2 = new LabelClicked(this);
ui->horizontalLayout->addWidget(pLabelImage1);
ui->horizontalLayout->addWidget(pLabelImage2);
2) 给每一个 Lable 设置大小和图片,并绑定信号和槽函数
pLabelImage1->setFixedSize(130, 70);
QImage image1("111.png", "png");
pLabelImage1->setPixmap(QPixmap::fromImage(image1).scaled(pLabelImage1->width(), pLabelImage1->height()));
pLabelImage1->setScaledContents(true);
// 自定义方法,保存一下iamge,当点击信号触发时,将该图片发射出去
pLabelImage1->setImage(image1);
connect(pLabelImage1, &LabelClicked::SignalLabelImageClicked, this, &Widget::onHandleWatchImage);pLabelImage2->setFixedSize(130, 70);
QImage image2("222.png", "png");
pLabelImage2->setPixmap(QPixmap::fromImage(image2).scaled(pLabelImage2->width(), pLabelImage2->height()));
pLabelImage2->setScaledContents(true);
// 自定义方法,保存一下iamge,当点击信号触发时,将该图片发射出去
pLabelImage2->setImage(image2);
connect(pLabelImage2, &LabelClicked::SignalLabelImageClicked, this, &Widget::onHandleWatchImage);
到这一步,编译运行,效果如下:
图片已经成功加载到布局中,并且显示出来;
3) 处理点击全屏显示
定义槽函数
void Widget::onHandleWatchImage(const QPixmap &pixmap) { }
实现如下代码:
通过QDialog进行全屏显示
void Widget::onHandleWatchImage(const QPixmap &pixmap)
{QDialog dialog;LabelClicked maxLabel(&dialog);maxLabel.setImage(pixmap.toImage());connect(&maxLabel, &LabelClicked::SignalLabelClicked, [&] {dialog.close();});// 获取屏幕分辨率QScreen *screen = QGuiApplication::primaryScreen();QRect screenGeometry = screen->geometry();int screenWidth = screenGeometry.width();int screenHeight = screenGeometry.height();// 获取图片原始尺寸int imageWidth = pixmap.width();int imageHeight = pixmap.height();// 计算等比缩放的尺寸qreal scaleFactor = qMin(static_cast<qreal>(screenWidth) / imageWidth,static_cast<qreal>(screenHeight) / imageHeight);int scaledWidth = static_cast<int>(imageWidth * scaleFactor);int scaledHeight = static_cast<int>(imageHeight * scaleFactor);// 创建缩放后的QPixmap对象QPixmap scaledPixmap = pixmap.scaled(scaledWidth, scaledHeight, Qt::KeepAspectRatio, Qt::SmoothTransformation);// 设置图片大小maxLabel.setScaledContents(true);maxLabel.setPixmap(scaledPixmap);maxLabel.setSizePolicy(QSizePolicy::Ignored, QSizePolicy::Ignored); // 让label根据内容调整大小maxLabel.adjustSize(); // 根据内容调整label的大小// 居中int w = (screenWidth - scaledWidth) / 2;int h = (screenHeight - scaledHeight) / 2;maxLabel.move(w, h);// 最大化和无边框dialog.setWindowFlag(Qt::FramelessWindowHint);dialog.setWindowFlag(Qt::WindowStaysOnTopHint);dialog.setWindowState(dialog.windowState() | Qt::WindowFullScreen);dialog.exec();
}
到此,已经处理完毕,编译运行即可!