前言
据上一篇,设计方案的分析,综合考虑,最终决定,客户端采用agent方案实现,具本原因不再赘述,
感觉兴趣的小伙伴可以回头了解一下.该篇主要讲java agent的实现,灰度agent客户端的基础框架实现
java agent的介绍
java Agent 是一种允许你在 Java 应用程序启动时或运行时修改其字节码的技术。
它通过 JVM 提供的 java.lang.instrument 包来实现,可以用于各种用途,
如性能监控、代码增强、AOP(面向切面编程)、日志记录等。
Java Agent 的核心功能是能够在类加载到 JVM 之前对其进行修改,
而无需修改应用程序的源代码。启动时代理(Premain Agent):在 JVM 启动时加载的代理。你需要通过 -javaagent 参数指定代理的 JAR 文件路径,并提供一个 premain 方法作为入口点。
public static void premain(String agentArgs, Instrumentation inst) {// 在这里注册 ClassFileTransformer 或执行其他初始化逻辑
}
基础实现
agent的实现的基础,是基于开源项目skywalking的插件核心实现,没必要重复造轮子,要做的是专注
去实现灰度相关的功能.
agent端 http服务实现
为了方便灰度管理端,给agent端实时推送数据,agent端,基于netty实现单简的http服务,; 会提供接口,供服务端对实例状态的控制,以及其它服务实例状态的推送;实例在收发消息或路由时,依赖这些信息作相应处理。
如果不太了解这块功能的作用,可以去第一篇看一下整个系统的架构图;下需要agent http server代码片段
SimpleChannelInboundHandler agentServerHttpInboundHandler = new AgentServerHttpInboundHandler();
agentChannelInitializer = new AgentServerChannelInitializer(agentServerHttpInboundHandler);
Thread serverThread = new Thread(new RunnableWithExceptionProtection(() -> {LOGGER.info("dbcat gray agent netty server.");ServerBootstrap serverBootstrap = new ServerBootstrap();bossGroup = new NioEventLoopGroup(1, new DefaultNamedThreadFactory("server-boss"));workerGroup = new NioEventLoopGroup(4, new DefaultNamedThreadFactory("server-worker"));serverBootstrap.group(bossGroup, workerGroup).channel(NioServerSocketChannel.class).option(ChannelOption.SO_REUSEADDR, true).option(ChannelOption.ALLOCATOR, PooledByteBufAllocator.DEFAULT).childOption(ChannelOption.TCP_NODELAY, true).childOption(ChannelOption.SO_KEEPALIVE, true).childOption(ChannelOption.ALLOCATOR, PooledByteBufAllocator.DEFAULT).childHandler(agentChannelInitializer);int port = Config.Agent.SERVER_PORT;try {ChannelFuture f = serverBootstrap.bind(port).sync();LOGGER.info("dbcat gray agent server started, port is {}.", port);f.channel().closeFuture().sync();LOGGER.info("dbcat gray agent server closed, port is {}.", port);} catch (InterruptedException e) {LOGGER.error("dbcat gray agent server start failed", e);Thread.currentThread().interrupt();}
}, t -> {
}), "gray-agent-server");
serverThread.setDaemon(true);
serverThread.start();
agent端api接口
上面实现agent端的http服务,灰度服务端如果需要控制agent客户端,必需还要提供api接口,才能进行交互
http 接口实现片段
public class AgentServerHttpInboundHandler extends SimpleChannelInboundHandler<FullHttpRequest> {private static final ILog log = LogManager.getLogger(AgentServerHttpInboundHandler.class);private static final Gson GSON = new GsonBuilder().disableHtmlEscaping().create();@Overridepublic void channelReadComplete(ChannelHandlerContext ctx) {ctx.flush();}@Overrideprotected void channelRead0(ChannelHandlerContext ctx, FullHttpRequest request) {//收到http请求QueryStringDecoder queryStringDecoder = new QueryStringDecoder(request.uri());String requestUri = queryStringDecoder.rawPath();String method = request.method().name();if (!"POST".equals(method.toUpperCase())) {complete(ctx, request, RestResult.buildFailure(HttpResponseStatus.METHOD_NOT_ALLOWED.toString(),HttpResponseStatus.METHOD_NOT_ALLOWED.code()));return;}//通过url配置接口对应用实现Endpoint endpoint = EndpointManager.getEndpoint(requestUri);if (endpoint == null) {complete(ctx, request, RestResult.buildFailure(HttpResponseStatus.NOT_FOUND.toString(),HttpResponseStatus.NOT_FOUND.code()));return;}Throwable throwable = null;RestResult result = null;try {ByteBuf content = request.content();byte[] requestBodyBytes = new byte[content.readableBytes()];content.readBytes(requestBodyBytes);String requestBodyString = new String(requestBodyBytes, "UTF-8");ParameterizedType parameterizedType = ((ParameterizedType) endpoint.getClass().getGenericInterfaces()[0]);Type[] actualTypeArguments = parameterizedType.getActualTypeArguments();Object data = GSON.fromJson(requestBodyString,actualTypeArguments[0]);//调用相应的接口result = endpoint.invoke(data);} catch (Throwable e) {log.error(String.format("接口响应异常%s", requestUri), e);throwable = e;} finally {if (throwable == null) {complete(ctx, request, result);} else {complete(ctx, request, RestResult.buildFailure(throwable.getMessage(),HttpResponseStatus.INTERNAL_SERVER_ERROR.code()));}}}}
Endpoint api 接口类,通过spi 方式加载实现
public class EndpointManager {private static final Map<String, Endpoint> ENDPOINT_INVOKER_MAP = new HashMap<>();static {for (final Endpoint endpointInvoker : ServiceLoader.load(Endpoint.class, AgentClassLoader.getDefault())) {ENDPOINT_INVOKER_MAP.put(endpointInvoker.path(), endpointInvoker);}}public static Endpoint<?, ?> getEndpoint(String requestUri) {return ENDPOINT_INVOKER_MAP.get(requestUri);}}
Endpoint 的实某个实现,如更新实例状态接口
public class EnvStatusUpdateEndpoint implements Endpoint<InstanceEnvUpdateRequest, List<ExecuteResponse>> {private static final ILog log = LogManager.getLogger(EnvStatusUpdateEndpoint.class);@Overridepublic String path() {return "/env-status/update";}@Overridepublic RestResult<List<ExecuteResponse>> invoke(InstanceEnvUpdateRequest request) throws Exception {log.info("更新实例信息");ServerInstance.getInstance().setEnvStatus(request.getEnvStatus());List<ExecuteResponse> executeResponses = MQConnectionManager.restartAll(request.getStrategy());return RestResult.buildSuccess(executeResponses);}
}
到此,agent客户端的基础框加已实现,下一篇将开始介绍相关核心组件灰度的增强实现
硬广
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