1.代理
1.问题:如何定义一个对象,不会被修改,也不能被遍历?
-
通过Object.defineProperty(对象,属性名,option)定义默认属性
- 无法被修改
- 无法被删除
- 无法被遍历
注意:Object.Property传入的值与返回的值是同一个地址
-
可以配置一下属性
- value:初始值
- writable:true (true允许被修改)
- enumerable:true(rue允许被遍历)
- configurable:true(rue允许被删除)
-
提供get和set2个方法
- 注意:get和set不能和value,writable一起使用,当给对象设置属性的值,会触发set
// var obj={}var o = Object.defineProperty({}, "name", {value: "刘德华",//初始值writable: true,//true 允许被修改enumerable: true,//true 允许被遍历configurable: true//true 允许被删除})// delete o.name//删除// o.name="小易"//修改// for(let k in o){// console.log(k,o[k]);//name 刘德华// }//遍历console.log(o);//{name: '刘德华'}var person = {name: "吴彦祖",}//给一个初始值person.age = 0// 问题:直接操作Person,给Person添加属性,容易出现值的不准确// 聘请一个代理(秘书)var proxy = Object.defineProperty({}, "age", {set(val) {if (!(val >= 18 && val <= 50)) {console.log("值不合法");} else {console.log("值合法");person.age = val}},get() {return `年龄${person.age}岁`}})// 读写都要经过代理proxy.age = 22//设置年龄console.log(proxy.age);//读取年龄console.log(person);
2.查看方法有几个参数
使用arguments
3.hasOwnProperty
-
数组是特殊的对象,也就拥有对象的原型的属性和方法
-
for…in会遍历原型上的属性和方法
解决:
- 使用Object.prototype.hasOwnProperty如果是原型上属性和方法,就为false,不是为true
-
for…of 不会遍历原型上的属性和方法
解决:
- 使用Object.keys结合for…of
Object.prototype.address = "中国"function Person(name, age, sex) {this.name = name,this.age = age,this.sex = sex}var p = new Person("小易", 22, "女")// for..in会遍历到父的原型上的属性和方法for (let key in p) {console.log(key);//name, age, sex,address}// 解决方案1:使用Object.keys结合for..ofvar keys = Object.keys(p)for (let key of keys) {console.log(key);//name, age, sex}// 解决方案2:Object.prototype.hasOwnProperty如果是原型上属性和方法,就为false,不是为truefor (let key in p) {// 如果是原型上属性和方法,就为false,不是为trueconsole.log(key,Object.prototype.hasOwnProperty.call(p, key));if (Object.prototype.hasOwnProperty.call(p, key)) {const el = p[key]console.log(el);}}
4.浅拷贝
1.概念:除了第一层地址不共享,第二层以上的地址都共享,就是浅拷贝
2.对象的拷贝方法
- Object.assign()
- {…obj}
3.数组的浅拷贝
- […arr]
- arr.slice(0)
- [].concat(arr)
- arr.filter((item)=>item)
- _.clone(arr) lodash的方法
var Person = {name: "老刘",age: 50,children: {name: "小刘",age: 20}}// 对象浅拷贝// 方法1 // var newPerson=Object.assign({},Person)// 方法二var newPerson = { ...Person }Person.name = "老老刘"Person.children.name = "小小刘"console.log(Person);console.log(newPerson);console.log(newPerson === Person);//falseconsole.log(newPerson.children === Person.children);//true// 数组浅拷贝var arr = ["00", ["11", 22], { id: 1, name: "aa" }, { id: 2, name: "bb" }]// var arr1=[...arr]// var arr1=arr.slice(0)// var arr1=[].concat(arr)var arr1 = arr.filter(function(item){return item})arr1[0] = "99"arr1[1][0] = "zzz"console.log(arr1);console.log(arr);
// 使用lodash的clone,实现浅拷贝,数组与对象的浅拷贝var arr=[11,[22,33],44]var arr1=_.clone(arr)arr[1][0]="zzzz"arr[0]="aaa"console.log(arr);console.log(arr1);var obj={id:1,name:"刘德华",children:{id:2,name:"小小易"}}var obj1=_.clone(obj)obj.name="zzzz"obj.children.name="ffff"console.log(obj);console.log(obj1);
5.lodash的使用
1复制lodash.js
.https://www.bootcdn.cn/lodash.js/
2.打开官网,查文档
https://www.lodashjs.com/
6.深克隆
1.如何判断引用类型?
1.Object.prototype.toString.call(对象名)
2.constructor.name
2.实现深克隆的方法?
-
js提供的
JSON.stringify和JSON.parse能够实现深克隆,但是会丢失方法
var p=JSON.parse(JSON.stringify(person0))
-
自己写
//------------自己写深克隆---------var person0 = {id: 1,name: "蔡徐坤",children: {id: 11,name: "小刘"}}console.log(p);function deep(o) {let temp;if (Object.prototype.toString.call(o).includes("Object")) {temp = {}} else if (Object.prototype.toString.call(o).includes("Array")) {temp = []}for (const key in o) {if (Object.hasOwnProperty.call(o, key)) {// console.log(o[key]);// 如果是引用数据类型,进行递归if (typeof o[key] === "object") {temp[key] = deep(o[key])// console.log(deep(o[key]));} else {// 如果是值类型,直接赋值temp[key] = (o[key])}}}return temp}var person1 = deep(person0)person0.children.name = "jj"// console.log(person0);// console.log(person1);/* 数组实现深克隆*/var arr0=[11,[22,33],44]var arr1=deep(arr0)arr0[1][0]="hhh"console.log(arr0);console.log(arr1);
-
使用lodash cloneDeep
var person2 = {id: 1,name: "蔡徐坤",children: {id: 11,name: "小刘"}}var person3 = _.cloneDeep(person2)person2.children.name = "mmmm"console.log(person2);console.log(person3);
7.闭包
1.概念:
函数嵌套函数,内部函数可以访问外部函数的变量和参数,变量和参数不会被垃圾回收机制所回收
2.闭包的好处
- 减少全局变量的污染
- 实现缓存
3.形成闭包的3个条件
- 函数嵌套函数
- 利用作用域(局部/全局)
- GC(垃圾回收机制)被使用就不会回收(标记清除法,引用计数法)
4.闭包的优点
- 保存变量,让一个变量长期驻扎在内存中,不会被释放’
// 对于outer来说,a是局部变量function outer() {var a=100// 对于inner来说,a是全局变量function inner(){a+10}return inner}var f=outer()console.log(f);
8.节流和防抖
降低执行频率,稀释执行次数
节流 throttle
// 节流 throttlevar box = document.querySelector(".box")box.onmousemove = throttle(function (e) {console.log(e);console.log(this);console.log(1);}, 100)// throttle页面加载执行function throttle(callback, delay = 600) {let start = Date.now()return function (e) {let end = Date.now()if (end - start >= delay) {callback.bind(this)(e)console.log(this);console.log(e);//给start重写标记开始的时间start = end}}}
防抖 debounce
var box = document.querySelector(".box")// 防抖 debouncebox.onmousemove = debounce(function (e) {console.log(e);console.log(this);console.log(1);}, 100)function debounce(callback, delay = 600) {var timer;return function (evt) {let self = thisclearTimeout(timer)timer = setTimeout(function () {console.log(this);callback.call(self, evt)// callback.call(self, evt);}, delay)}}
9.盒子拖拽.(原型链+继承+构造函数)
<!DOCTYPE html>
<html lang="en"><head><meta charset="UTF-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><title>Document</title><style>.box {width: 100px;height: 100px;background-color: pink;position: absolute;}.boxRed {width: 100px;height: 100px;background-color: red;position: absolute;top: 115px;}.boxYellow {width: 100px;height: 100px;background-color: yellow;position: absolute;top: 300px;}</style>
</head><body><div class="box"></div><div class="boxRed"></div><div class="boxYellow"></div><script>// 原型拖拽function DragBox(cls) {this.el = document.querySelector(cls)}DragBox.prototype = {constructor: DragBox,dragStart() {let self = thisthis.el.onmousedown = function (e) {let disX = e.offsetXlet disY = e.offsetYself.dragIng(disX, disY)self.dragEnd()}},dragIng(x, y) {let self = thisdocument.onmousemove = function (e) {console.log(this);self.el.style.left = e.pageX - x + "px"self.el.style.top = e.pageY - y + "px"}},dragEnd() {document.onmouseup = function () {document.onmousemove = document.onmouseup = null}},}new DragBox(".box").dragStart()// 红色继承function DragBoxLimit(el) {DragBox.call(this, el)}DragBoxLimit.prototype = new DragBox;DragBoxLimit.prototype.dragIng = function (x, y) {let self = this;document.onmousemove = function (e) {let mX = e.pageX - xlet mY = e.pageY - yif (mX < 0) {mX = 0}if (mY < 0) {mY = 0}self.el.style.left = mX + "px"self.el.style.top = mY + "px"}}new DragBoxLimit(".boxRed").dragStart()// 黄色继承function DragBoxLimitText(el) {DragBox.call(this, el)}DragBoxLimitText.prototype = new DragBox;DragBoxLimitText.prototype.dragIng = function (x, y) {let self = this;document.onmousemove = function (e) {let mX = e.pageX - xlet mY = e.pageY - yif (mX < 0) {mX = 0}if (mY < 0) {mY = 0}self.el.style.left = mX + "px"self.el.style.top = mY + "px"self.el.innerHTML = "top:" + self.el.style.top + "<br>left:" + self.el.style.left}}new DragBoxLimitText(".boxYellow").dragStart()</script>
</body></html>
10.盒子拖拽(类)
<!DOCTYPE html>
<html lang="en"><head><meta charset="UTF-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><title>Document</title><style>.box {width: 100px;height: 100px;background-color: pink;position: absolute;}.boxRed {width: 100px;height: 100px;background-color: red;position: absolute;top: 115px;}.boxYellow {width: 100px;height: 100px;background-color: yellow;position: absolute;top: 300px;}</style>
</head><body><div class="box"></div><div class="boxRed"></div><div class="boxYellow"></div><script>class box {constructor(el) {this.el = document.querySelector(el)}dragStart() {let self = thisthis.el.onmousedown = function (e) {let disX = e.pageX-this.el.offsetLeftlet disY = e.offsetYself.dragIng(disX, disY)self.dragEnd()}}dragIng(x, y) {let self = thisdocument.onmousemove = function (e) {console.log(this);self.el.style.left = e.pageX - x + "px"self.el.style.top = e.pageY - y + "px"}}dragEnd() {document.onmouseup = function () {document.onmousemove = document.onmouseup = null}}}class yellowBox extends box {constructor(el) {super(el)// this.left=e.pageX-e.offsetX}dragIng(x, y) {let self = thisdocument.onmousemove = function (e) {console.log(this);self.el.style.left = e.pageX - x + "px"self.el.innerHTML = "left:" + self.el.style.leftself.el.style.top = e.pageY - y + "px"self.el.innerHTML = "top:" + self.el.style.top + "<br>left:" + self.el.style.leftconsole.log( self.el.style.left);}}}class RedBox extends box {constructor(el) {super(el)// this.left=e.pageX-e.offsetX}dragIng(x, y) {let self = thisdocument.onmousemove = function (e) {console.log(this);let mX = e.pageX - xlet mY = e.pageY - yif (mX < 0) {mX = 0}if (mY < 0) {mY = 0}self.el.style.left = mX + "px"self.el.style.top = mY + "px"}}}var b = new yellowBox(".boxYellow")var p = new box(".box")var r=new RedBox(".boxRed")r.dragStart()b.dragStart()p.dragStart()</script>
</body></html>
11.tab栏切换
var Main = document.querySelectorAll(".main")for (var i = 0; i < TabItem.length; i++) {TabItem[i].onclick = change(i)//change会被执行4次// console.log(TabItem[i].onclick);}function change(n) {return function (e) {for (var i = 0; i < TabItem.length; i++) {TabItem[i].className = "tab-item"// 下面的图片Main[i].className = "main"}// e.target.className="tab-item active"this.className = "tab-item active"console.log(this);// 下面的图片Main[n].className = "main selected"}}