介绍:
- 1.游戏者选择“大”时,三个骰子点数之和为11-18时,游戏者获胜。
- 2.游戏者选择“小”时,三个骰子点数之和为3-10时,游戏者获胜。
- 3.如果游戏者选择具体点数,则根据三个骰子的点数计算,如果与游戏者下注的点数相同,则游戏者获胜。
- 4.玩家可以设置总数量,每次开始游戏,如果玩家胜利,总数量增加当前数量*倍率,反正减少。
html代码:
<!DOCTYPE html>
<html lang="zh-CN">
<head><meta charset="UTF-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><title>骰子游戏</title><link rel="stylesheet" href="style.css"><!-- 确保您已经下载了layui并正确地链接了CSS文件 --><link rel="stylesheet" href="../../layui/css/layui.css" media="all"><style>.rules {list-style-type: none;padding: 0;}.rules li {margin-bottom: 10px;font-size: 16px;color: #333;}.game-rules {
/* margin-top: 20px; */background-color: #f2f2f2;padding: 2%;border-radius: 4%;text-align: left;margin: 1% auto;}.game-center {text-align: center;margin: 2% auto;}</style>
</head>
<body style="min:auto"><div class="game-container layui-container"><h1 class="game-center">骰子游戏</h1><!-- 游戏规则区域 --><div><ul class="game-rules"><li>1.游戏者选择“大”时,三个骰子点数之和为11-18时,游戏者获胜。</li><li>2.游戏者选择“小”时,三个骰子点数之和为3-10时,游戏者获胜。</li><li>3.如果游戏者选择具体点数,则根据三个骰子的点数计算,如果与游戏者下注的点数相同,则游戏者获胜。</li><li>4.玩家可以设置总数量,每次开始游戏,如果玩家胜利,总数量增加当前数量*倍率,反正减少</li>
<!-- <li>4.如果三个骰子点数相同,则为庄家胜利。</li> --></ul></div><!-- 赌注区域 --><div style="margin: 2% 30%;"><p style="margin-top: 2%;">    总数量:<input type="number" id="wallet-amount" placeholder="总数量"></p><p style="margin-top: 2%;">当前数量:<input type="number" id="bet-amount" placeholder="当前数量"></p><p style="margin-top: 2%;">       倍率:<input type="number" id="multiplier" placeholder="请输入倍数" value="1"></p></div><!-- 游戏操作区 --><div class="game-operations" style="margin: 2% 25%;"><button class="layui-btn layui-btn-primary layui-border-orange" id="btn-big">大</button><button class="layui-btn layui-btn-primary layui-border-black" id="btn-small">小</button><input class="layui-btn layui-btn-primary " type="number" placeholder="输入数字" min="3" max="18" id="input-number" title="请输入数字" /><button class="layui-btn layui-btn-primary layui-border-green" id="btn-guess">猜数字</button></div><!-- 结果显示区 --><div id="result" class="game-result" style="margin: 2% 25%;"></div></div><!-- 确保您已经下载了layui.js 并正确链接 -->
<!-- <script src="path-to-your-layui.js"></script> -->
</body>
<script src="../gamejs/size.js"></script>
</html>
js代码(size.js)
document.getElementById('btn-big').addEventListener('click', function() {playGame('big');
});document.getElementById('btn-small').addEventListener('click', function() {playGame('small');
});document.getElementById('btn-guess').addEventListener('click', function() {const guessNumber = parseInt(document.getElementById('input-number').value, 10);if(guessNumber && guessNumber >= 3 && guessNumber <= 18) {playGame(guessNumber);} else {alert('请输入一个有效的数字(3-18之间)!');}
});function playGame(choice) {const walletAmount = parseFloat(document.getElementById('wallet-amount').value);const betAmount = parseFloat(document.getElementById('bet-amount').value);const multiplier = parseFloat(document.getElementById('multiplier').value);if (isNaN(walletAmount) || isNaN(betAmount) || isNaN(multiplier)) {alert('请输入有效的数值!');return;}if (walletAmount <= 0) {alert('钱包金额不能小于等于零!');return;}const diceResults = rollDice();const total = diceResults.reduce((a, b) => a + b);let result;let newWalletAmount;if (typeof choice === 'string') {if (choice === 'big' && total >= 11 && total <= 18) {result = '恭喜你,你赢了!';resultColor = 'red';resultWeight = 'bold';newWalletAmount = walletAmount + (betAmount * multiplier);} else if (choice === 'small' && total >= 3 && total <= 10) {result = '恭喜你,你赢了!';resultColor = 'red';resultWeight = 'bold';newWalletAmount = walletAmount + (betAmount * multiplier);} else {result = '很遗憾,你输了';resultColor = 'black';resultWeight = 'bold';newWalletAmount = walletAmount - (betAmount * multiplier);}} else {if (total === choice) {result = '恭喜你,你赢了!';resultColor = 'red';resultWeight = 'bold';newWalletAmount = walletAmount + (betAmount * multiplier);} else {result = '很遗憾,你输了';resultColor = 'black';resultWeight = 'bold';newWalletAmount = walletAmount - (betAmount * multiplier);}}if (newWalletAmount < 0) {// alert('很遗憾,你的钱包金额不足!');// return;}const resultElement = document.getElementById('result');//字体颜色resultElement.style.color = resultColor;resultElement.style.fontWeight = resultWeight;resultElement.innerText = `骰子点数: ${diceResults.join(', ')} 总数: ${total}. ${result}`;document.getElementById('wallet-amount').value = newWalletAmount.toFixed(2);
}function displayDiceResults(results, element, index, total) {if (index < results.length) {setTimeout(() => {if (index === results.length - 1) {element.innerText += `${results[index]} `;element.innerText += `总数: ${total}. `;} else {element.innerText += `${results[index]}, `;}displayDiceResults(results, element, index + 1, total);}, 500);}
}// 其他部分保持不变function rollDice() {return [1, 2, 3].map(() => Math.floor(Math.random() * 6) + 1);
}