写在前面
源码 。
为了能够进一步的熟悉下nio相关的api操作,本文来实现一个基于nio的discard server。
discard server的意思是,server接收到来自client的一个消息之后,直接就将连接关闭,即discard。
1:正戏
1.1:server
package com.dahuyou.nio.discard.server.server;import java.net.InetSocketAddress;
import java.nio.Buffer;
import java.nio.ByteBuffer;
import java.nio.channels.*;
import java.util.Iterator;/*** nio discard server服务端*/
public class NioDiscardServer {public static void main(String[] args) throws Exception {// 1:打开选择器Selector selector = Selector.open();// 2:获取通道ServerSocketChannel serverSocketChannel = ServerSocketChannel.open();// 3:设置为非阻塞(阻塞了也就失去了nio的意义了!并且只有非阻塞才支持绑定事件)serverSocketChannel.configureBlocking(false);// 4:绑定链接serverSocketChannel.bind(new InetSocketAddress(18899));// 5:注册io事件serverSocketChannel.register(selector, SelectionKey.OP_ACCEPT);System.out.println("服务器启动成功");// 6:阻塞方式轮询感兴趣的通道事件(IO就绪)while (selector.select() > 0) {// 7:获取封装事件+通道的选择键的集合Iterator<SelectionKey> iterator = selector.selectedKeys().iterator();while (iterator.hasNext()) {// 8:获取某个选择键进行处理SelectionKey selectionKey = iterator.next();// 9:判断具体的事件,并进行处理if (selectionKey.isAcceptable()) {System.out.println("新连接来了:" + selectionKey.channel());// 10:就绪事件,获取客户端的链接(一个个来建立链接???可能不是个问题!!!不太明白这里为什么// 这么写???)SocketChannel socketChannel = serverSocketChannel.accept();// 11:设置为非阻塞socketChannel.configureBlocking(false);// 12:注册到选择器监听相关事件
// SelectionKey register = socketChannel.register(selector, SelectionKey.OP_READ | SelectionKey.OP_WRITE | SelectionKey.OP_CONNECT);socketChannel.register(selector, SelectionKey.OP_READ | SelectionKey.OP_WRITE | SelectionKey.OP_CONNECT);}// 可写事件if (selectionKey.isWritable()) {System.out.println("可写啦," + selectionKey.channel());}if (selectionKey.isConnectable()) {System.out.println("连接成功啦," + selectionKey.channel());}if (selectionKey.isReadable()) {System.out.println("数据可读啦," + selectionKey.channel());// 13:获取通道,为读取数据做准备啦SocketChannel socketChannel = (SocketChannel) selectionKey.channel();// 14:读取数据啦ByteBuffer byteBuffer = ByteBuffer.allocate(1024);int length = 0;while ((length = socketChannel.read(byteBuffer)) > 0) {// 转成读模式byteBuffer.flip();System.out.println("读取到数据:" + new String(byteBuffer.array(), 0, length));// 恢复成写模式(这里其实不用的,但当个好习惯吧!)byteBuffer.clear();}// 读完消息了,就discard(discard server的体现指出)socketChannel.close();}// 15:移出选择键,防止重复处理iterator.remove();}}System.out.println("discard 啦!!!!!!!!!!!!");// 关闭链接(这里应该是执行不到的,因为selector.select啦)serverSocketChannel.close();}}
代码socketChannel.close();
在read消息后,就discard啦!另外,关键步骤的代码看带标号的。
1.2:client
package com.dahuyou.nio.discard.server.client;import io.netty.buffer.ByteBuf;import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.SocketChannel;public class NioDiscardClient {public static void main(String[] args) throws Exception {InetSocketAddress inetSocketAddress= new InetSocketAddress("127.0.0.1", 18899);// 1:获取通道SocketChannel socketChannel = SocketChannel.open(inetSocketAddress);// 2:切换成非阻塞socketChannel.configureBlocking(false);// 不断自旋,等待连接完成while (!socketChannel.finishConnect()) {}System.out.println("链接server成功");// 3:创建缓冲区,填充数据,并向通道写入数据ByteBuffer byteBuffer = ByteBuffer.allocate(1024);byteBuffer.put("hello discard server".getBytes());// 转成读模式,开始读数据写出去byteBuffer.flip();socketChannel.write(byteBuffer);System.out.println("向server写数据done");// 关了,释放资源,好习惯socketChannel.shutdownOutput();socketChannel.close();}
}
1.3:运行测试
写在后面
参考文章列表
使用NIO实现Discard服务器的实践案例 。
使用NIO实现Discard服务器的实践案例 。