废话不多说,直接上码
代码,歌曲,烟花图片都在压缩包里
链接: https://pan.baidu.com/s/1_459s0fFCAX1DcQa_BnHMQ?pwd=qw12
提取码: qw12
要看效果的也可以看我抖音:
1210246294
#include<stdio.h>
#include<easyx.h>
#include<time.h>
#include<stdlib.h>
#include <Windows.h>
#include<math.h>
#include <conio.h>
#pragma comment(lib,"winmm.lib")
#include<mmsystem.h>
IMAGE img;
IMAGE img1;
IMAGE img2;
IMAGE img3;
#define num 10
#define PI 3.14
struct Fire //创建烟花弹结构体类型
{int x, y;//初始坐标int max_x, max_y;//烟花最大高度IMAGE Img[2];//保存图片bool boom;//是否要爆开
};
struct Fire fire[num];struct Show
{int x, y;//绽放的位置int cx, cy;//烟花中心点坐标int r;//当前的半径int max_r;//最大半径int pixel[200][200];//图片像素数组bool isshow; // 是否绽放bool isdraw; // 开始输出像素点DWORD t1, t2, dt;int width, height;
};
struct Show show[num];void initshow(int i)//初始化烟花
{show[i].cx = 100;show[i].cy = 100;show[i].r = 0;show[i].max_r = 100;show[i].width = 200;show[i].height = 200;show[i].isshow = false;show[i].dt = 5;show[i].t1 = timeGetTime();//时间获取速度
}void initfire(int i)//初始化烟花弹
{fire[i].x = rand() % 700 + 100;//烟花弹坐标初始化x=100-800;y=100-400;fire[i].y = 600;fire[i].max_x = fire[i].x;fire[i].max_y = rand() % 300 + 100;fire[i].boom = false;loadimage(&fire[i].Img[0], "烟花弹.png", 20, 60);
}void load()//加载烟花图片
{for (int k = 0; k < num; k++){ int a = rand() % 3 + 1;loadimage(&img1, "烟花1.png", 200, 200);//三种不同的烟花loadimage(&img2, "烟花2.png", 200, 200);loadimage(&img3, "烟花3.png", 200, 200);if(a==1)SetWorkingImage(&img1);elseif(a==2)SetWorkingImage(&img2);elseSetWorkingImage(&img3);for (int i = 0; i < 200; i++){for (int j = 0; j < 200; j++){show[k].pixel[i][j] = getpixel(i, j);//把图片像素点放到数组中}}}SetWorkingImage(NULL);
}void Draw(int i, DWORD* pMem)//绘制一圈像素点
{if (show[i].isdraw){for (double a = 0; a <= 2*PI; a += 0.01) //一圈628个像素点{//(x1,y1)是相对于烟花小图片的 像素 坐标点int x1 = (int)(show[i].cx + show[i].r * cos(a));int y1 = (int)(show[i].cy + show[i].r * sin(a));if (x1 > 0 && x1 < show[i].width && y1>0 && y1 < show[i].height){int b = show[i].pixel[x1][y1] & 0xff; //blueint g = (show[i].pixel[x1][y1] >> 8) & 0xff; //greenint r = show[i].pixel[x1][y1] >> 16; //red//(xx,yy)是相对于窗口的 像素 坐标点int xx = (int)(show[i].x + show[i].r * cos(a));int yy = (int)(show[i].y + show[i].r * sin(a));if (r > 0x20 && g > 0x20 && b > 0x20 && xx < 1000 && xx>0 && yy > 0 && yy < 600){//把(x1,y1)坐标上的像素点 赋值 给(xx,yy)坐标点pMem[yy * 1000 + xx] = BGR(show[i].pixel[x1][y1]);}}}show[i].isdraw = false;}
}void fire_boom(DWORD* pMem)//烟花绽放
{int drt[16] = { 5, 5, 5, 5, 15, 15, 25, 25, 35, 35, 55, 55, 65, 65, 75, 75 };for (int i = 0; i < num; i++){show[i].t2 = timeGetTime();if (show[i].t2 - show[i].t1 > show[i].dt && show[i].isshow == true){if (show[i].r < show[i].max_r){show[i].r++;show[i].dt = drt[show[i].r / 10]; //每十个烟花像素点改变一下烟花绽放的速度show[i].isdraw = true;}if (show[i].r >= show[i].max_r - 1){show[i].isdraw = false;initshow(i);initfire(i);}//更新时间show[i].t1 = show[i].t2;//可以绽放的状态Draw(i,pMem);}}
}void fire_up()//烟花弹上升
{for (int i = 0; i < num; i++){putimage(fire[i].x, fire[i].y, &fire[i].Img[0], SRCINVERT);//消除残影if (fire[i].y > fire[i].max_y){fire[i].y -= 10;//向上移动}else { //已到达最高点,准备绽放show[i].x = fire[i].x+10;show[i].y = fire[i].y;fire[i].boom = true;show[i].isshow = true;}putimage(fire[i].x, fire[i].y, &fire[i].Img[0], SRCINVERT);}
}void word()//文字提醒-“请按任意键...”
{settextcolor(RED);settextstyle(25, 0, "宋体");outtextxy(400, 550, "请");Sleep(500);outtextxy(425, 550, "按");Sleep(500);outtextxy(450, 550, "任");Sleep(500);outtextxy(475, 550, "意");Sleep(500);outtextxy(500, 550, "键");Sleep(500);outtextxy(525, 550, ".");Sleep(500);outtextxy(550, 550, ".");Sleep(500);outtextxy(575, 550, ".");
}int main()
{int i = 0;srand((unsigned int)time(NULL));initgraph(1000, 600);//初始化图形界面loadimage(&img, "2023.png", 1000, 600);putimage(0,0,&img,SRCINVERT);//背景图mciSendString("open 打上花火.mp3",0,0,0);//播放—“打上花火”mciSendString("play 打上花火.mp3", 0, 0, 0);Sleep(1000);word();//文字提醒-“请按任意键...”_getch();//输入任意键继续DWORD* pMem = GetImageBuffer();for (int i = 0; i < num; i++)//初始化烟花弹和烟花{initfire(i);initshow(i);}load();//加载烟花图片while (1){for (int i = 0; i < 3000; i++){int px1 = rand() % 1000; // 0..1199int py1 = rand() % 600; // 0.799pMem[py1 * 1000 + px1] = BLACK;pMem[py1 * 1000 + px1 + 1] = BLACK; // 对显存赋值擦出像素点 }fire_up();//发射烟花弹fire_boom(pMem);//烟花绽放Sleep(50);}return 0;
}
运行效果如下: