1> 制作一个闹钟软件
.h
#ifndef WIDGET_H
#define WIDGET_H#include <QWidget>
#include <QLabel>
#include <QLineEdit>
#include <QPushButton>
#include <QTime>
#include <QTimer>
#include <QTimeEdit>
#include <QDateEdit>
QT_BEGIN_NAMESPACE
namespace Ui { class Widget; }
QT_END_NAMESPACEclass Widget : public QWidget
{Q_OBJECTpublic:Widget(QWidget *parent = nullptr);~Widget();private:Ui::Widget *ui;QPushButton *btn1;QPushButton *btn2;QLabel *lab;QLineEdit *edit;QTimer *timer;QTimeEdit *timeedit;QTime alarmTime;bool alarmSet;
private slots:void update_slot();void setAlarm_slot();void cancel_slot();
};
#endif // WIDGET_H
.cpp
#include "widget.h"
#include "ui_widget.h"
#include <QWidget>
#include <QLabel>
#include <QLineEdit>
#include <QPushButton>
#include <QTime>
#include <QTimer>
#include <string>
#include <QMessageBox>
Widget::Widget(QWidget *parent): QWidget(parent), ui(new Ui::Widget)
{ui->setupUi(this);setFixedSize(800,400);//创建垂直布局//获取标签QLabel *lab = new QLabel(this);lab->setGeometry(80,50,200,50);lab->setStyleSheet("border: 2px solid black;" // 黑色边框,宽度为2px"border-radius: 5px;" // 边框圆角,值越大圆角越明显"background-color: lightgray;" // 背景颜色"font: 16px Arial;" // 字体和大小);QLabel *lab1 = new QLabel(this);lab1->setGeometry(30,180,740,220);lab1->setStyleSheet("border: 2px solid black;" // 黑色边框,宽度为2px"border-radius: 5px;" // 边框圆角,值越大圆角越明显"background-color: lightgray;" // 背景颜色"font: 16px Arial;" // 字体和大小);// 设置标签的文本内容QString motivationalText = "三更灯火五更鸡,\n正是男儿读书时,\n黑发不知勤学早,\n白手方悔读书迟。";// 设置文本对齐方式,居中显示lab1->setText(motivationalText);lab1->setAlignment(Qt::AlignCenter); // 设置文本居中//创建时间选择器timeedit = new QTimeEdit(this);timeedit->setGeometry(450,50,250,50);timeedit->setDisplayFormat("HH:mm:ss");timeedit->setTime(QTime::currentTime());//设置按钮btn1 = new QPushButton(this);//启动btn2 = new QPushButton(this);//取消btn1->setGeometry(450,110,65,30);btn2->setGeometry(600,110,65,30);btn1->setText("启动");btn2->setText("取消");//获取系统当前的时间QTime sysTime = QTime::currentTime();//将时间转化为字符串QString t = sysTime.toString("hh:mm:ss");lab->setText(t);//创建定时器timer = new QTimer(this);connect(timer,&QTimer::timeout,this,&Widget::update_slot);//启动定时器timer->start(1000);//连接按钮点击事件connect(btn1,&QPushButton::clicked,this,&Widget::setAlarm_slot);connect(btn2,&QPushButton::clicked,this,&Widget::cancel_slot);//初始化闹钟alarmSet = false;}void Widget::update_slot()
{//每秒获取当前时间并更新//获取系统当前的时间QTime sysTime = QTime::currentTime();//将时间转化为字符串QString t = sysTime.toString("hh:mm:ss");// 获取父类窗口中的lab标签,并更新文本QLabel *lab = findChild<QLabel *>();if (lab){lab->setText(t);}//判断闹钟if(alarmSet && sysTime >= alarmTime ){QMessageBox::information(this,"闹钟","时间到");alarmSet = false;}
}Widget::~Widget()
{delete ui;
}
//设置
void Widget::setAlarm_slot()
{//获取设置的闹钟时间alarmTime = timeedit->time();//启动闹钟if(!alarmSet){alarmSet = true;QMessageBox::information(this, "闹钟", "闹钟已启动");}else{QMessageBox::information(this, "闹钟", "无法重复设置");}
}
//取消
void Widget::cancel_slot()
{//timer->stop();alarmSet = false;QMessageBox::information(this, "闹钟取消", "闹钟已取消");
}
3> 将网络聊天室服务器端,重新实现一遍
.h
#ifndef WIDGET_H
#define WIDGET_H#include <QWidget>
#include <QTcpServer> //服务器类
#include <QTcpSocket> //客户端类
#include <QVector> //动态数组类
#include <QMessageBox>
#include <QDebug>QT_BEGIN_NAMESPACE
namespace Ui { class Widget; }
QT_END_NAMESPACEclass Widget : public QWidget
{Q_OBJECTpublic:Widget(QWidget *parent = nullptr);~Widget();private slots:void on_startbtn_clicked();void newConnect_slot();void readyRead_slot();
private:Ui::Widget *ui;QTcpServer *server;QVector<QTcpSocket*> client_vector;
};
#endif // WIDGET_H
.cpp
#include "widget.h"
#include "ui_widget.h"Widget::Widget(QWidget *parent): QWidget(parent), ui(new Ui::Widget)
{ui->setupUi(this);//实例化一个服务器对象server = new QTcpServer(this);//将服务器的newConnect信号连接到自定义的槽函数中connect(server,&QTcpServer::newConnection,this,&Widget::newConnect_slot);
}Widget::~Widget()
{delete ui;
}void Widget::on_startbtn_clicked()
{quint16 port = ui->portedit->text().toUInt();//启动服务器//函数原型:bool listen(const)if(server->listen(QHostAddress::Any,port)){QMessageBox::information(this,"提示","服务器打开成功");}else{QMessageBox::information(this,"提示","服务器打开失败");return;}
}
//newConnect对应槽函数的实现
void Widget::newConnect_slot()
{qDebug()<<"有新的客户端连接成功";//获取最新连接的客户端套接字QTcpSocket *s = server->nextPendingConnection();//QString msg = "我是zpp";//s->write(msg.toLocal8Bit());//将客户端套接字放入到客户端容器中client_vector.push_back(s);//此时就可以完成一个服务器对应多个客户端//如果此时,当前客户端有消息发送到服务器中,那么该客户端会自动发送一个readyread信号//我们可以将该信号连接到自定义的槽函数中执行相关逻辑connect(s,&QTcpSocket::thread,this,&Widget::readyRead_slot);
}//readyRead信号对应的槽函数
void Widget::readyRead_slot()
{//判断是哪个客户端发来消息for(int i=0;i<client_vector.size();i++){//client_vector[i],表示的是任意一个客户端if(client_vector[i]->bytesAvailable()!=0){//表示当前客户端有消息可读取QByteArray msg = client_vector[i]->readAll();//将QByteArray类型转换为QString类型QString msg_string = QString::fromLocal8Bit(msg);//将消息展示在ui界面上ui->msgwidget->addItem(msg_string);//将消息转发给所有客户端,无需转发自己for(int j=0;j<client_vector.size();j++){if(i!=j){client_vector[j]->write(msg);}}}}
}
4> 思维导图