用户手册对应的I/O
工厂模式实现继电器灯控制
代码段
- controlDevice.h(设备设备)
- main.c(主函数)
- bathroomLight.c(浴室灯)
- bedroomLight.c(卧室灯)
- restaurantLight.c(餐厅灯)
- livingroomLight.c(客厅灯)
- 编译
- 运行结果
用户手册对应的I/O
工厂模式实现继电器灯控制
代码段
controlDevice.h(设备类)
#include <wiringPi.h> //wiringPi库
#include <stdio.h>
#include <stdlib.h>struct Devices //设备类
{char deviceName[128]; //设备名int status; //状态int pinNum; //引脚号int (*Init)(int pinNum); //“初始化设备”函数指针int (*open)(int pinNum); //“打开设备”函数指针int (*close)(int pinNum); //“关闭设备”函数指针int (*readStatus)(int pinNum); //“读取设备状态”函数指针 为火灾报警器准备int (*changeStatus)(int status); //“改变设备状态”函数指针struct Devices *next;
};struct Devices* addBathroomLightToDeviceLink(struct Devices *phead); //“浴室灯”加入设备链表函数声明 2
struct Devices* addBedroomLightToDeviceLink(struct Devices *phead); //“卧室灯”加入设备链表函数声明 8
struct Devices* addRestaurantLightToDeviceLink(struct Devices *phead); //“餐厅灯”加入设备链表函数声明 13
struct Devices* addLivingroomLightToDeviceLink(struct Devices *phead); //“客厅灯”加入设备链表函数声明 16
main.c(主函数)
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include "controlDevice.h"// 按名称查找设备
struct Devices *findDeviceByName(char *name, struct Devices *phead)
{struct Devices *tmp =phead;if (phead == NULL) {return NULL;}else {while (tmp != NULL) {if (strcmp(tmp->deviceName,name)==0) {return tmp;}tmp = tmp->next;}return NULL;}
}int main()
{char name[128];struct Devices *tmp = NULL;// 初始化wiringPi库if (wiringPiSetup() == -1) {fprintf(stdout, "Unable to start wiringPi: %s\n", strerror(errno));return 1;}// 定义初始设备链表头struct Devices *pdeviceHead = NULL;// “浴室灯”加入设备链表pdeviceHead = addBathroomLightToDeviceLink(pdeviceHead);// “卧室灯”加入设备链表pdeviceHead = addBedroomLightToDeviceLink(pdeviceHead);// “餐厅灯”加入设备链表pdeviceHead = addRestaurantLightToDeviceLink(pdeviceHead);// “客厅灯”加入设备链表pdeviceHead = addLivingroomLightToDeviceLink(pdeviceHead);// 无限循环,接受用户输入while (1){printf("Input:\n");scanf("%s", name);tmp = findDeviceByName(name, pdeviceHead);// 如果找到设备if (tmp != NULL) {tmp->Init(tmp->pinNum); // 先初始化tmp->open(tmp->pinNum); // 打开设备}}return 0;
}
bathroomLight.c(浴室灯)
#include "controlDevice.h" //自定义设备类的文件int bathroomLightInit(int pinNum) //C语言必须要传参,JAVA不用,可直接访问变量的值
{pinMode(pinNum,OUTPUT); //配置引脚为输出模式digitalWrite(pinNum,HIGH); //引脚置高电平,断开继电器
}int bathroomLightOpen(int pinNum)
{digitalWrite(pinNum,LOW); //引脚置低电平,闭合继电器
}int bathroomLightClose(int pinNum)
{digitalWrite(pinNum,HIGH); //引脚置高电平,断开继电器
}int bathroomLightStatus(int status)
{}struct Devices bathroomLight = { //定义浴室灯(对象).deviceName = "bathroomLight", //名字.pinNum = 2, //香橙派 2号(wPi)引脚.Init = bathroomLightInit, //指定初始化函数.open = bathroomLightOpen, //指定“打开灯”函数.close = bathroomLightClose, //指定“关闭灯”函数.changeStatus = bathroomLightStatus
};struct Devices* addBathroomLightToDeviceLink(struct Devices *phead) //浴室灯(对象)加入设备链表函数
{if (phead == NULL) {return &bathroomLight;}else {bathroomLight.next = phead; //以前的头变成.nextphead = &bathroomLight; //更新头return phead;}
}
bedroomLight.c(卧室灯)
#include "controlDevice.h"int bedroomLightInit(int pinNum) //C语言必须要传参,JAVA不用,可直接访问变量的值
{pinMode(pinNum,OUTPUT); //配置引脚为输出模式digitalWrite(pinNum,HIGH); //引脚置高电平,断开继电器
}int bedroomLightOpen(int pinNum)
{digitalWrite(pinNum,LOW); //引脚置低电平,闭合继电器
}int bedroomLightClose(int pinNum)
{digitalWrite(pinNum,HIGH); //引脚置高电平,断开继电器
}int bedroomLightStatus(int status)
{}struct Devices bedroomLight = { //定义卧室灯(对象).deviceName = "bedroomLight", //名字.pinNum = 8, //香橙派 8号(wPi)引脚.Init = bedroomLightInit, //指定初始化函数.open = bedroomLightOpen, //指定“打开灯”函数.close = bedroomLightClose, //指定“关闭灯”函数.changeStatus = bedroomLightStatus
};struct Devices* addBedroomLightToDeviceLink(struct Devices *phead) //卧室灯(对象)加入设备链表函数
{if (phead == NULL) {return &bedroomLight;}else {bedroomLight.next = phead; //以前的头变成.nextphead = &bedroomLight; //更新头return phead;}
}
restaurantLight.c(餐厅灯)
#include "controlDevice.h" //自定义设备类的文件int restaurantLightInit(int pinNum) //C语言必须要传参,JAVA不用,可直接访问变量的值
{pinMode(pinNum,OUTPUT); //配置引脚为输出模式digitalWrite(pinNum,HIGH); //引脚置高电平,断开继电器
}int restaurantLightOpen(int pinNum)
{digitalWrite(pinNum,LOW); //引脚置低电平,闭合继电器
}int restaurantLightClose(int pinNum)
{digitalWrite(pinNum,HIGH); //引脚置高电平,断开继电器
}int restaurantLightStatus(int status)
{}struct Devices restaurantLight = { //定义餐厅灯(对象).deviceName = "restaurantLight", //名字.pinNum = 13, //香橙派 13号(wPi)引脚.Init = restaurantLightInit, //指定初始化函数.open = restaurantLightOpen, //指定“打开灯”函数.close = restaurantLightClose, //指定“关闭灯”函数.changeStatus = restaurantLightStatus
};struct Devices* addRestaurantLightToDeviceLink(struct Devices *phead) //餐厅灯(对象)加入设备链表函数
{if (phead == NULL) {return &restaurantLight;}else {restaurantLight.next = phead; //以前的头变成.nextphead = &restaurantLight; //更新头return phead;}
}
livingroomLight.c(客厅灯)
#include "controlDevice.h" //自定义设备类的文件int livingroomLightInit(int pinNum) // C语言必须要传参,JAVA不用,可直接访问变量的值
{pinMode(pinNum, OUTPUT); // 配置引脚为输出模式digitalWrite(pinNum, HIGH); // 引脚置高电平,断开继电器
}int livingroomLightOpen(int pinNum)
{digitalWrite(pinNum, LOW); // 引脚置低电平,闭合继电器
}int livingroomLightClose(int pinNum)
{digitalWrite(pinNum, HIGH); // 引脚置高电平,断开继电器
}int livingroomLightStatus(int status)
{
}struct Devices livingroomLight = { // 定义客厅灯(对象).deviceName = "livingroomLight", // 名字.pinNum = 16, // 香橙派 16号(wPi)引脚.Init = livingroomLightInit, // 指定初始化函数.open = livingroomLightOpen, // 指定“打开灯”函数.close = livingroomLightClose, // 指定“关闭灯”函数.changeStatus = livingroomLightStatus};struct Devices *addLivingroomLightToDeviceLink(struct Devices *phead) // 客厅灯(对象)加入设备链表函数
{if (phead == NULL) {return &livingroomLight;}else {livingroomLight.next = phead; // 以前的头变成.nextphead = &livingroomLight; // 更新头return phead;}
}
编译
gcc *.c -lwiringPi -lwiringPiDev -lpthread -lm -lcrypt -lrt
运行结果