1创建UnityHelper.cs
using UnityEngine.Events;
using UnityEngine.EventSystems;public class UnityHelper
{/// <summary>/// 简化向EventTrigger组件添加事件的操作。/// </summary>/// <param name"_eventTrigger">要添加事件监听的UI元素上…
1. 将对象存储到本地
假如有一个student类,我们定义了好几个对象,想要把这些对象存储下来,该怎么办呢
from typing import List
class Student:name: strage: intphones: List[str]
s1 Student("xiaoming",10,["huawei&quo…