前言
使用 img
加载 GIF
图片,内容只会播放一次,之后就会自动暂停;
通过定时器在一段时间后重新加载图片的方式,会导致浏览器内存不断增大,并且可能会有闪烁、卡顿的问题;
ImageDecoder
WebCodecs API
的 ImageDecoder 接口提供了一种对编码图像数据进行解包和解码的方法。
ImageDecoder 只能在 localhost 或者 https 的 tab 页中获取到
代码
canvas
设置width
和height
,和GIF
图片尺寸一致
或许你也可以通过一下方法动态设置尺寸;<canvas width="1310" height="954"></canvas>
const img = new Image(); img.src = '图片路径'; img.onload = function() {var width = this.width; // 图片宽度var height = this.height; // 图片高度console.log(`图片尺寸为:${width} x ${height}`);// some code... // 为canvas 设置 width、height };
- 通过
fetch
获取GIF
图片资源,传入url
fetch(url).then((response) => decodeImage(response.body));
decodeImage
方法对图片解码imageDecoder = new ImageDecoder({ data: imageByteStream, type: "image/gif" }); imageDecoder.decode({ frameIndex: imageIndex }).then(renderImage);
renderImage
渲染每一帧的图片function renderImage (result) {const canvas = document.querySelector("canvas");const canvasContext = canvas.getContext("2d");// 绘制图片 canvasContext.drawImage(result.image, 0, 0);const track = imageDecoder.tracks.selectedTrack;if (imageDecoder.complete) {if (track.frameCount === 1) return;// 如果序号超出了帧数,重置为 0if (imageIndex + 1 >= track.frameCount) imageIndex = 0;}// 解码下一帧图片并渲染imageDecoder.decode({ frameIndex: ++imageIndex }).then((nextResult) =>setTimeout(() => {renderImage(nextResult);}, result.image.duration / 1000) // 可以调整播放速度).catch((e) => {if (e instanceof RangeError) {imageIndex = 0;imageDecoder.decode({ frameIndex: imageIndex }).then(renderImage);} else {throw e;}});}
完整代码
<template><div><canvas width="1310" height="954"></canvas></div>
</template><script>
export default {mounted() {this.play(require("@/assets/images/animate.gif"));},play(url) {let imageDecoder = null;let imageIndex = 0;function renderImage (result) {const canvas = document.querySelector("canvas");const canvasContext = canvas.getContext("2d");canvasContext.drawImage(result.image, 0, 0);const track = imageDecoder.tracks.selectedTrack;if (imageDecoder.complete) {if (track.frameCount === 1) return;if (imageIndex + 1 >= track.frameCount) imageIndex = 0;}imageDecoder.decode({ frameIndex: ++imageIndex }).then((nextResult) =>setTimeout(() => {renderImage(nextResult);}, result.image.duration / 1000)).catch((e) => {if (e instanceof RangeError) {imageIndex = 0;imageDecoder.decode({ frameIndex: imageIndex }).then(renderImage);} else {throw e;}});}function decodeImage (imageByteStream) {imageDecoder = new ImageDecoder({ data: imageByteStream, type: "image/gif" });imageDecoder.decode({ frameIndex: imageIndex }).then(renderImage);}fetch(url).then((response) => decodeImage(response.body));}
}
</script>
相关链接
- 纯前端如何实现Gif暂停、倍速播放
- MDN ImageDecoder