一、效果图
二、Python代码
import random
from math import sin, cos, pi, log
from tkinter import * CANVAS_WIDTH = 640
CANVAS_HEIGHT = 480
CANVAS_CENTER_X = CANVAS_WIDTH / 2
CANVAS_CENTER_Y = CANVAS_HEIGHT / 2
IMAGE_ENLARGE = 11
HEART_COLOR = "pink" import random
from math import sin, cos, pi, log
from tkinter import * CANVAS_WIDTH = 640
CANVAS_HEIGHT = 480
CANVAS_CENTER_X = CANVAS_WIDTH / 2
CANVAS_CENTER_Y = CANVAS_HEIGHT / 2
IMAGE_ENLARGE = 11
HEART_COLOR = "pink" def heart_function ( t, shrink_ratio: float = IMAGE_ENLARGE) : x = 16 * ( sin( t) ** 3 ) y = - ( 13 * cos( t) - 5 * cos( 2 * t) - 2 * cos( 3 * t) - cos( 4 * t) ) x *= shrink_ratioy *= shrink_ratiox += CANVAS_CENTER_Xy += CANVAS_CENTER_Yreturn int ( x) , int ( y) def scatter_inside ( x, y, beta= 0.15 ) : ratio_x = - beta * log( random. random( ) ) ratio_y = - beta * log( random. random( ) ) dx = ratio_x * ( x - CANVAS_CENTER_X) dy = ratio_y * ( y - CANVAS_CENTER_Y) return x - dx, y - dydef shrink ( x, y, ratio) : force = - 1 / ( ( ( x - CANVAS_CENTER_X) ** 2 + ( y - CANVAS_CENTER_Y) ** 2 ) ** 0.6 ) dx = ratio * force * ( x - CANVAS_CENTER_X) dy = ratio * force * ( y - CANVAS_CENTER_Y) return x - dx, y - dydef curve ( p) : return 4 * ( 2 * sin( 4 * p) ) / ( 2 * pi) class Heart : def __init__ ( self, generate_frame= 20 ) : self. _points = set ( ) self. _edge_diffusion_points = set ( ) self. _center_diffusion_points = set ( ) self. all_points = { } self. build( 2000 ) self. random_halo = 1000 self. generate_frame = generate_framefor frame in range ( generate_frame) : self. calc( frame) def build ( self, number) : for _ in range ( number) : t = random. uniform( 0 , 2 * pi) x, y = heart_function( t) self. _points. add( ( x, y) ) for _x, _y in list ( self. _points) : for _ in range ( 3 ) : x, y = scatter_inside( _x, _y, 0.05 ) self. _edge_diffusion_points. add( ( x, y) ) point_list = list ( self. _points) for _ in range ( 4000 ) : x, y = random. choice( point_list) x, y = scatter_inside( x, y, 0.17 ) self. _center_diffusion_points. add( ( x, y) ) @staticmethod def calc_position ( x, y, ratio) : force = 1 / ( ( ( x - CANVAS_CENTER_X) ** 2 + ( y - CANVAS_CENTER_Y) ** 2 ) ** 0.520 ) dx = ratio * force * ( x - CANVAS_CENTER_X) + random. randint( - 1 , 1 ) dy = ratio * force * ( y - CANVAS_CENTER_Y) + random. randint( - 1 , 1 ) return x - dx, y - dydef calc ( self, generate_frame) : ratio = 10 * curve( generate_frame / 10 * pi) halo_radius = int ( 4 + 6 * ( 1 + curve( generate_frame / 10 * pi) ) ) halo_number = int ( 3000 + 4000 * abs ( curve( generate_frame / 10 * pi) ** 2 ) ) all_points = [ ] heart_halo_point = set ( ) for _ in range ( halo_number) : t = random. uniform( 0 , 2 * pi) x, y = heart_function( t, shrink_ratio= 11 ) x, y = shrink( x, y, halo_radius) if ( x, y) not in heart_halo_point: heart_halo_point. add( ( x, y) ) x += random. randint( - 11 , 11 ) y += random. randint( - 11 , 11 ) size = random. choice( ( 1 , 2 , 2 ) ) all_points. append( ( x, y, size) ) for x, y in self. _points: x, y = self. calc_position( x, y, ratio) size = random. randint( 1 , 3 ) all_points. append( ( x, y, size) ) for x, y in self. _center_diffusion_points: x, y = self. calc_position( x, y, ratio) size = random. randint( 1 , 2 ) all_points. append( ( x, y, size) ) self. all_points[ generate_frame] = all_pointsdef render ( self, render_canvas, render_frame) : for x, y, size in self. all_points[ render_frame % self. generate_frame] : render_canvas. create_rectangle( x, y, x + size, y + size, width= 0 , fill= HEART_COLOR) def draw ( main: Tk, render_canvas: Canvas, render_heart: Heart, render_frame= 0 ) : render_canvas. delete( 'all' ) render_heart. render( render_canvas, render_frame) main. after( 160 , draw, main, render_canvas, render_heart, render_frame + 1 ) if __name__ == '__main__' : root = Tk( ) canvas = Canvas( root, bg= 'black' , height= CANVAS_HEIGHT, width= CANVAS_WIDTH) canvas. pack( ) heart = Heart( ) draw( root, canvas, heart) root. mainloop( )