mediasoup源码分析--channel创建及信令交互
- 概述
- 跨职能图
- 业务流程图
- 代码剖析
- tips
概述
在golang实现mediasoup的tcp服务及channel通道一文中,已经介绍过信令服务中tcp和channel的创建,本文主要讲解c++中mediasoup的channel创建,以及信令服务和mediasoup服务如何交互
跨职能图
业务流程图
数据发送有两种方式:
应用层发送的request最后被封装在Requst对象中,其中包含着"id",因为Request对象中包含着Channel::UnixStreamSocket对象,所以可以直接调用Request::Accept()将处理后的结果告诉应用层进程。
Worker进程也可以主动给应用层进程发送消息,通过Notifier::Emit()即可以给应用进程发送消息,Notifier类中有Channel::UnixStreamSocket,所以直接调用Channel::UnixStreamSocket::Send()就可以发送消息。Notifier类内部的数据成员和函数成员都是静态的,所以在任意位置可以直接通过Channel::Notifier::Emit()函数发送消息。
代码剖析
1.channel创建
int main(int argc, char* argv[])
{// Ensure we are called by our Node library.if (argc == 1){std::cerr << "ERROR: you don't seem to be my real father" << std::endl;std::_Exit(EXIT_FAILURE);}std::string id = std::string(argv[1]);std::string ip = std::string(argv[2]);int port = atoi(argv[3]);int iperfPort = atoi(argv[4]);// Initialize libuv stuff (we need it for the Channel).DepLibUV::ClassInit();//..........省略部分代码..............// Set the Channel socket (this will be handled and deleted by the Worker).printf("new Channel to %s:%d\n",ip.c_str(),port);auto* channel = new Channel::UnixStreamSocket(ip,port);//..........省略部分代码..............try{// Run the Worker.Worker worker(id,channel);// Worker ended.destroy();exitSuccess();}catch (const MediaSoupError& error){MS_ERROR_STD("failure exit: %s", error.what());destroy();exitWithError();}
}
UnixStreamSocket构造函数
UnixStreamSocket::UnixStreamSocket(const std::string& ip,int port) : ::UnixStreamSocket::UnixStreamSocket(ip,port, MaxSize)
{MS_TRACE_STD();// Create the JSON reader.{Json::CharReaderBuilder builder;Json::Value settings = Json::nullValue;Json::Value invalidSettings;builder.strictMode(&settings);MS_ASSERT(builder.validate(&invalidSettings), "invalid Json::CharReaderBuilder");this->jsonReader = builder.newCharReader();}// Create the JSON writer.{Json::StreamWriterBuilder builder;Json::Value invalidSettings;builder["commentStyle"] = "None";builder["indentation"] = "";builder["enableYAMLCompatibility"] = false;builder["dropNullPlaceholders"] = false;MS_ASSERT(builder.validate(&invalidSettings), "invalid Json::StreamWriterBuilder");this->jsonWriter = builder.newStreamWriter();}
}
跳转到handles\UnixStreamSocket.cpp下
UnixStreamSocket::UnixStreamSocket( const std::string& ip,int port,size_t bufferSize) : bufferSize(bufferSize)
{printf("::UnixStreamSocket::UnixStreamSocket\n");MS_TRACE_STD();int err;this->uvHandle = new uv_tcp_t;this->uvHandle->data = (void*)this;err = uv_tcp_init(DepLibUV::GetLoop(), this->uvHandle);if (err != 0){delete this->uvHandle;this->uvHandle = nullptr;printf("uv_tcp_init() failed: %s\n", uv_strerror(err));MS_THROW_ERROR_STD("uv_tcp_init() failed: %s", uv_strerror(err));}struct sockaddr_in dest;uv_ip4_addr(ip.c_str(), port, &dest);this->connect = new uv_connect_t;printf("will connect to %s:%d\n",ip.c_str(),port);err = uv_tcp_connect(this->connect, this->uvHandle, (const struct sockaddr*)&dest, onConnect);if (err != 0){delete this->uvHandle;this->uvHandle = nullptr;printf("uv_tcp_connect() failed: %s\n", uv_strerror(err));MS_THROW_ERROR_STD("uv_tcp_connect() failed: %s", uv_strerror(err));}// Start reading.err = uv_read_start(reinterpret_cast<uv_stream_t*>(this->uvHandle),static_cast<uv_alloc_cb>(onAlloc),static_cast<uv_read_cb>(onRead));if (err != 0){uv_close(reinterpret_cast<uv_handle_t*>(this->uvHandle), static_cast<uv_close_cb>(onClose));MS_THROW_ERROR_STD("uv_read_start() failed: %s", uv_strerror(err));}// NOTE: Don't allocate the buffer here. Instead wait for the first uv_alloc_cb().
}
代码中的uv_read_start接口中onRead回调
err = uv_read_start(reinterpret_cast<uv_stream_t*>(this->uvHandle),static_cast<uv_alloc_cb>(onAlloc),static_cast<uv_read_cb>(onRead));
跳转到onRead中
inline static void onRead(uv_stream_t* handle, ssize_t nread, const uv_buf_t* buf)
{auto* socket = static_cast<UnixStreamSocket*>(handle->data);if (socket == nullptr)return;socket->OnUvRead(nread, buf);
}
OnUvRead中调用UserOnUnixStreamRead
void UnixStreamSocket::UserOnUnixStreamRead(){MS_TRACE_STD();// Be ready to parse more than a single message in a single TCP chunk.while (true){if (IsClosed())return;size_t readLen = this->bufferDataLen - this->msgStart;char* jsonStart = nullptr;size_t jsonLen;int nsRet = netstring_read(reinterpret_cast<char*>(this->buffer + this->msgStart), readLen, &jsonStart, &jsonLen);//.............省略部分代码..............// If here it means that jsonStart points to the beginning of a JSON string// with jsonLen bytes length, so recalculate readLen.readLen =reinterpret_cast<const uint8_t*>(jsonStart) - (this->buffer + this->msgStart) + jsonLen + 1;Json::Value json;std::string jsonParseError;if (this->jsonReader->parse((const char*)jsonStart, (const char*)jsonStart + jsonLen, &json, &jsonParseError)){Channel::Request* request = nullptr;try{request = new Channel::Request(this, json);}catch (const MediaSoupError& error){MS_ERROR_STD("discarding wrong Channel request");}if (request != nullptr){// Notify the listener.this->listener->OnChannelRequest(this, request);// Delete the Request.delete request;}//.............省略部分代码.................}}
channel创建完成,至此,跳转到worker.cpp中的OnChannelRequest接口。mediasoup监听channel信令并根据request->methodId分类处理
根据request->methodId,分别执行不同的业务
request->methodId有如下分类
std::unordered_map<std::string, Request::MethodId> Request::string2MethodId ={{ "worker.dump", Request::MethodId::WORKER_DUMP },{ "worker.updateSettings", Request::MethodId::WORKER_UPDATE_SETTINGS },{ "worker.createRouter", Request::MethodId::WORKER_CREATE_ROUTER },{ "router.close", Request::MethodId::ROUTER_CLOSE },{ "router.dump", Request::MethodId::ROUTER_DUMP },{ "router.createWebRtcTransport", Request::MethodId::ROUTER_CREATE_WEBRTC_TRANSPORT },{ "router.createPlainRtpTransport", Request::MethodId::ROUTER_CREATE_PLAIN_RTP_TRANSPORT },{ "router.createProducer", Request::MethodId::ROUTER_CREATE_PRODUCER },{ "router.createConsumer", Request::MethodId::ROUTER_CREATE_CONSUMER },{ "router.setAudioLevelsEvent", Request::MethodId::ROUTER_SET_AUDIO_LEVELS_EVENT },{ "transport.close", Request::MethodId::TRANSPORT_CLOSE },{ "transport.dump", Request::MethodId::TRANSPORT_DUMP },{ "transport.getStats", Request::MethodId::TRANSPORT_GET_STATS },{ "transport.setRemoteDtlsParameters", Request::MethodId::TRANSPORT_SET_REMOTE_DTLS_PARAMETERS },{ "transport.setRemoteParameters", Request::MethodId::TRANSPORT_SET_REMOTE_PARAMETERS },{ "transport.setMaxBitrate", Request::MethodId::TRANSPORT_SET_MAX_BITRATE },{ "transport.changeUfragPwd", Request::MethodId::TRANSPORT_CHANGE_UFRAG_PWD },{ "transport.startMirroring", Request::MethodId::TRANSPORT_START_MIRRORING },{ "transport.stopMirroring", Request::MethodId::TRANSPORT_STOP_MIRRORING },{ "producer.close", Request::MethodId::PRODUCER_CLOSE },{ "producer.dump", Request::MethodId::PRODUCER_DUMP },{ "producer.getStats", Request::MethodId::PRODUCER_GET_STATS },{ "producer.pause", Request::MethodId::PRODUCER_PAUSE },{ "producer.resume" , Request::MethodId::PRODUCER_RESUME },{ "producer.setPreferredProfile", Request::MethodId::PRODUCER_SET_PREFERRED_PROFILE },{ "consumer.close", Request::MethodId::CONSUMER_CLOSE },{ "consumer.dump", Request::MethodId::CONSUMER_DUMP },{ "consumer.getStats", Request::MethodId::CONSUMER_GET_STATS },{ "consumer.enable", Request::MethodId::CONSUMER_ENABLE },{ "consumer.pause", Request::MethodId::CONSUMER_PAUSE },{ "consumer.resume", Request::MethodId::CONSUMER_RESUME },{ "consumer.setPreferredProfile", Request::MethodId::CONSUMER_SET_PREFERRED_PROFILE },{ "consumer.setEncodingPreferences", Request::MethodId::CONSUMER_SET_ENCODING_PREFERENCES },{ "consumer.requestKeyFrame", Request::MethodId::CONSUMER_REQUEST_KEY_FRAME }};
下一章节介绍mediasoup如何将信令返回值及其他通知信息推送到信令服务,敬请期待!
tips
更多关于mediasoup的文章可以进入我的专栏查看
http://t.csdnimg.cn/3UQeL